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Freah Awake! / Du bon pied !
A combination of: boredom in the office joy to be authorized to use my laptop again craving for coding and all the rest resulted in this, a port of NGStar in Emacs Lisp Download here : emstar.tar.bz2 GPL, credit where due, heavily based on SokobanMode
Hi, this is magicSquare, a little time-consuming game. Download How it works ? The goal of the game is to get to that in the least movements you can… There is a solution in less than 9 hits for every board… A typical game last 3 boards but you can change that Keys You use 1 2 3 4 5 6 7 8 9 during the game to invert some parts of the board. There are few extras keys: ‘q’ to exit. ‘l’ to load a specific board : type the num (0..511) then space to validate ‘h’ to a solution if you already found for this board Finally you can clic on the board to play clic on ‘Quit’ to quit clic on ‘Solid’/’Wireframe’ to change to way it display th board clic on the precision number to change it : right clic to increase, left clic to decrease clic on the number of board to change it : right clic to increase, left clic to decrease Options use –help to get them all : $ magicSquare –help MagicSquare [options] -v –version : show version -h –help : what you are reading -w –width= : width of the window…
Note : This hasn’t been updated for almost 3 years… Have a look at Gravit ;) Download What is it ? File format Screenshots Installation Requirements Download Grab the latest version : List of downloadable files If you’re like me this section is the first one you look for when you come to a software project website. “Show me the code !” say the crowd, so here it is ;) Well, you may at least take a look at the Changelog before. Or see what the older ones looked like : Archive Then see what you might expect from future releases from the TODO file. What is it ? OpenGLavity is gravity simulator. It simulate gravitational interactions between N bodies with a direct N-bodies algorithm, which means that it calculates every interactions between every bodies, without any simplifications. File format The “universe” file used by OpenGLavity contains the definitions of all bodies : … for example : 500 -14.636219 -11.663386 0.099144 100.000000 0.140000 -0.000605 0.004225 0.000000 0 -11.758823 -9.562407 -0.552011 100.000000 0.140000 0.005261 0.006437 0.000000 0 -11.095439 -13.773222 -0.221400 100.000000 0.140000 -0.006204 0.002451 0.000000 0 -9.272745 -9.182579 -0.534533 100.000000 0.140000 0.008827 -0.003532 0.000000 0 -11.990996 -8.901316 0.664987 100.000000 0.140000 0.004764…
Download Grab the latest version : List of downloadable files If you’re like me this section is the first one you look for when you come to a software project website. “Show me the code !” say the crowd, so here it is ;) Well, you may at least take a look at the Changelog before. Or see what the older ones looked like : Archive Then see what you might expect from future releases from the TODO file. What is it ? NGStar is a clone of a HP48 game called dstar. The goal is to catch all gifts in the level to get access to the next one. Use the ball to catch them, use the cube to stop the ball. The ball only move to the next obstacle (wall or cube). options are : see ngstar.* –help during the game keys are : * ‘space’ to select the thing to move, ball or cube * arrows to move * ‘n’ to go to the next level * ‘p’ to go to the previous level * ‘r’ to restart the current level * ‘q’ or Escape to quit the game The ball can ‘eat’ the gifts (magenta losanges),…